Product Idea |

Seven Wonders Of The Ancient World In Microscale

29 comments
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Reached 100...

Great - thank you all for the first 100 votes! Love your support - crossing fingers for more votes to come on the way to the next level.


On

Some other pyramid-build

As I was not too happy with the realization of the Pyramids of Giza (looking smooth, but a bit too small and kind of lost on their small space) and some comment pointed out the same problem, I tried to do another build for them.

Below I show the result - as I still wanted to have more than one pyramid and wanted to keep the ground space untouched, the only way was to increase the model in height. To avoid a too thick / massive look of each layer, I tried to leave some gaps showing studs, kind of representing the really ancient character (they are not smooth and even in reality, too) by having some missing parts / "stones".

I'm quite happy with the biggest one, but the left "mid" size one probably would work better without the second level (or maybe by having a 2x2 plate as second level and some 1x1 round plate as top maybe).


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Thank you - correction of piece count

First I want to thank all of you, who have already supported this project - appreciate your backing, let's cross fingers it makes it up to 100 withing the time limit.

Furthermore, a little correction of my description - the set shown does "only" consist of about 500 pieces (not 1.000), I made a mistake reading my BOM for that model.

And finally, maybe I find time for some minor changes - esp. regarding the pyramids, as someone said in the comments, they are really quite "puny", but on the other hand I wanted to fit several of them on the restricted ground area and tried to avoid a look too "stepped". If I have any changes regarding that, of course I'll post an update here.

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