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Rebooted and ready for some fun!
In 1997, there was a small subtheme of space known as Roboforce. With only four sets under its name before Ratchet joints took over mech design for the foreseeable future, it came and went in an instant, but now it comes back as something never done before in the reaches of space: in the form of a sport!
10,000 votes is all it takes to bring this Stellar Game to life, and all it takes is one click!
About the Project:
When it comes to Lego themes of the classics, they can be easy to reimagine into something new! such is the case with making a skirmish scale three-way miniatures game without any leftover sprues or tedious painting to worry over.
About the Model:
One of the three stellar games conceptualized over a year ago, Rocket Conquest has gotten a massive overhaul with a redesigned Central Conquest point and bigger, more intricately built segments of the Space Shuttle Victoria (the white rocket with gold highlights) The core of the stellar game functionally remains the same as before.
- One team must secure the Central Conquest point to gain location intel on the SS Victoria segments.
- If not in control, your team must seize control of the central conquest point in order to impede the controlling team's progress.
- the first team to assemble the SS Victoria on the Central Conquest point is the winner!
Why do you still believe in this after all the times it failed?
Admittedly, the original version of Rocket Conquest was underdeveloped as seen with the rocket and vehicles. but I've took some time to visually refine the game. plus, it managed to get a good amount of support in spite of the initial loss.