Product Idea |

Ring-a-Roundtable

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t'was a good game... (final update)

to the 42 others that supported this, you gave it your best. it might not be anywhere near a milestone, but it's better than the last two attempts. (which were .1% and .18% respectively) this project may be a failure, but it was good when i thought it up...

so with that out of the way, my next project will be testing one of noodle's three tips, starting with the third.

 

EDIT: we got one more last second supporter, making it a .44%


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final five days

we got one last supporter before the whole vein dried up since, as it turns out, there's a house rule that denies sharing projects in Lego ideas. i know you want people's creativity to blossom lego, but your house rules make it hard to do so!

no offense though, i just needed to get that off my chest.

and so, this has become bound to expire with a percentage of .43%, meaning i have to base my future ideas off something. starting with the very next one. i hope you're red-dy!


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the noodle strikes gold!

i'd like to give a huge thanks to our MVP of this project, KingExcellentNoodle, as he was able to gather 17 whole supporters within one day! (though i may have broken a house rule and got myself a couple more, but the things we do for support...)

anyway, that brings our project to a 42 support count! that's .42% right there! that beats out both supporter counts of my previous projects combined! great to see a project go somewhere. however, we're on the final ten days here...i doubt we'll hit 100 within time.

but still, you guys really knocked the socks off of my feet here, and would like for you to shake more dust off of yours.

so that way you can prepare for my next idea, you can help with that and take this load off the shoulders.


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Mysterious Anomaly

okay, i'm not sure if anyone else encountered this, but i was gonna check up on this project, and all of a sudden, every project disappeared!

thankfully they all came back, but i was worried i was gonna label this an early failure... but now it was a little ERROR.


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The Final Quarter

well guys, this is it. the final fifteen days are all that's left of this project...i was always afraid that my genuinely original ideas wouldn't take off...but i'm not giving up on you all.

i've been working with rendering, which turned out to be easier than i thought, and this next project will take use of them.

i can't say much about this next project, but one thing's for sure: it's quite an arms race.

so once i unveil it to you guys, you better get your head in the game.


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only a third remains.

i'd like to give a shoutout to BothBasilisk and ClockWork1 for pledging their support as they now boosted the project to .22%. however, we seem to be low on time, and when then support count goes higher than the time left in low numbers, it's looking close to expiring.

also, i've managed to make KingExcellentNoodle speak more than "noodle strikes again" and he gave me some tips on how to make a successful project.

and i figured i'd put them to the test with three future projects, each one tackling a single trait to see if it's viable data. so Noodle, if you're reading this update, consider yourself on trial.


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progress report (.2%)

25 days remain, and I'm starting to see disinterest form again as we're still at a support count of 20. That stuff is bad. We've been through this more than once: support good, disinterest bad!


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Half the time's left!

i'd like to give a shoutout to platon_dr for this as we've reached double the amount of supporters that Chrono rescue ended with, which is good. What's not good is that we have half the time left on the clock.

Also, if you look forward to seeing me use stud.io for rendering, How about this? If you can bring this, or any future projects to the first milestone of 100, I'll use it to give an expired project another chance.


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progress report (.19%)

i'd like to give a shoutout to rubricks cube for pledging support. he helped beat the previous project's total count of eighteen when it expired. he also mentioned this being a revival to the lego games line (even though i technically didn't base this off the IP.)

perhaps we can make that a subgoal. share this project out for your chance to inject new life into that fallen theme.


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progress report (.18%)

Two thirds of the time is left, and I'm starting to see disinterest. this was the same fate as before guys, I don't want this to go the same way like the previous two projects...you gotta share support no matter what!

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