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Complete with 13 potions, 8 heroes with 6 health and extra storage space, 70 gold (I haven't scattered it over the board yet), and enemies like:
Aliens
Banshees
Cyclops
Ettins
Ghosts
Goblins
Golden Snakes
Hydras
Ice Cockatoos
Ice Scorpions
Ice Spiders
Lava Crabs
Lava Starfish
Nagas
Ogres
Octopus General
Piranhas
Rats of Plague
Scorpions
Spiders
Trolls
Venomous Spitting Frogs
Werewolves
Can you take down the Skeleton General and the Golem Queen?
Rules SO FAR:
1: When approaching the Sensei (in white), you must roll the dice when on a
wobbling platform.
Roll Shield: Pass to next square
Roll Sword: Pass, but platform topples over
Roll Skull: Topple down
Roll Skull/Shield: Stay
If there is a gap, roll the dice to see whether you can still pass:
Roll Shield: Traverse the gap AND fix the gap
Roll Sword: Traverse the gap
Roll Skull: Fall
Roll Skull/Shield: Stay
If you are inside a gap, roll the dice to see your chances of escaping
Roll Shield: Climb back out AND fix the gap
Roll Sword: Climb back out
Roll Skull: Stay
Roll Skull/Shield: Climb back out next turn
POTIONS:
Lite-Blue: Turn "invisible" for two turns
PLAYERS AND FRIENDS:
If Shield is rolled, players may move Sensei to nearest red pad,
or use him to attack up to five spaces, around corners and through objects
ENEMIES:
The octopus
4 lives/(eyes)
3 strength
Can be moved as per dice
Frogs
1 Life
1 Strength
Can leap to nearest lilypads once a turn