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This is my interpretation of the classic Labyrinthboard game, invented in 1986 by Max J. Kobbert, for 2 to 4 players in a LEGO Space themed version.
Here is the story behind the "LEGO Space Odyssey":
An accident has occurred on a space station and now the crew has to get to your airlocks as quickly as possible.
The problem is: Due to a computer error, the space station shifts like a labyrinth with every move.
The players have to reach different codes in the individual modules step by step with their characters in order to activate their own airlock with a sequence.
Which code on the code card your character has to reach next is secret to the others.
There are 16 fixed and 34 movable modules on a 48x48 stud baseplate and also 24 different code cards for the players, whose images match the color codes in the labyrinth.
If you like my proposal make sure to vote for this project and tell everybody about it!
Thank you!