Product Idea

Pocket Battlefield

            NLKelley proudly presents: Pocket Battlefield! The only Lego strategy game ever made that can easily fit in your pocket! It's simple to learn and fun to play  yet as challenging and gratifying as a game of checkers! And because of its size, you can take it virtually anywhere! We have here displayed the classic color scheme, green, red, and gold, but there are endless possible color variations! The rules are as follows: 

 

            Number of players: 2

           

            Time from start to finish: 1-6 minutes

 

Object: Move one of your pieces to the opponent’s hill-top (see "Regions") to win, or simply capture all your opponent’s pieces.

 

            Set-Up: Place four gold pieces in a line from a hill-top to the end of the board left to right. Do the same with the red pieces so that Red and Gold face each other (See Fig. 1, Main Photo). Each player selects a color. Gold always moves first. Note: if Red wins a battle, the Red player has the right to become the Gold player in the next game.

 

            Movement: A piece's movement is limited to one space per turn. During the entire game it may move both perpendicularly (backwards, forwards, left, or right) or diagonally anywhere on the board except on spaces already occupied by a  piece.

           

            Capturing: How your piece captures another player's piece depends on which region of the battlefield it is in (see “Regions”). Once a piece is captured it may not be regained until the game is over. The capturing piece sticks its self on top of the piece it captured (see Fig 2-3 on “sticking”). Only one piece can be captured at a time.

 

            Regions: There are three regions on the battle field. Figures 4-6 distinguish the areas mentioned on the board by coloring squares not part of the mentioned region dark and light gray.

                                    1. Valley: This region is on the surface of the board. It is marked by both light and dark green squares. Pieces must capture diagonally adjacent pieces here (see Fig 4)..

                                    2. Foot-hills: This region is elevated one plate above the board. It is marked by only light green squares. Pieces must capture perpendicularly adjacent pieces here (see Fig. 5).

                                    3. Hill-top: This region is elevated two plates above the board. It is marked by only dark green squares. Pieces must capture either perpendicularly or diagonally adjacent pieces here (see Fig. 6).

 

Just to prevent confusion: It doesn’t matter what region a piece is in. A piece in the Valley can capture a piece in the Foot-hills as long as it captures diagonally just like a piece in the Foot-hills could capture a piece in the Valley as long as it captures perpendicularly. No matter where you are, as long as you capture in the direction determined by your region it’s perfectly legal. 

 

 

The most important rule of the game: Have fun, change rules, make new rules up.

 

Enjoy,

NLKelley

 

P.S. I am currently researching an expanded version of Pocket Battlefield that includes combining 4 boards and 16 pieces.

 

Marketing Notice: For now I want you guys to try to build this board yourselves and try it out with your friends. Lego Group, you may have to modify the parts to be a bit more specialized for the finished product to actually make a profit. Thank you for creating such a clever website where people can efficiently share ideas!